In my first tutorial, I am going to explain a different way I found to work with zones. I use it in my maps and it works perfectly but it is not how it means to be working.
- Preview Features -Version 1.1-. If the boss rush mod does load up but does not spawn you in the boss fight area then close the game and go to your mods folder and make a zone folder and put all the files in the boss rush folder into zone folder then make a new folder and name it bossrush and paste zone in it.
- Installing the Spawner Prefab. Download the prefab: dogspawner.map and place it anywhere within your prefabs folder, which can be found at Call of Duty Black Ops IIImapsourceprefabs Placing the Prefab. From the Entity Browser, drag a Miscprefab into your scene and navigate to the dogspawner.map prefab in the file browser window.
- Downloaded this and opened it in BO3 Mod Tools myself, the file is safe, does exactly as said. Note that OP stated it doesn't include brushes, so the map will be a bit incomplete, not necessarily playable, this is to be used to search for Unfound Easter Eggs in the maps.
- 2020-7-6 Hey guys! Thank you for checking out my post on weapon ports to BO3 Zombies! These are all my weapons I've worked on for some time now and I figure the public should now enjoy If you have questions, suggestions, or need help, you can post here, or you can get to me faster on Discord @.
For an ultimate guide on zones go watch the IceGrenade tutorial here:
To enable Prestige, please see the instructions contained in the parent folder. Script usage: Call any of the following on a player challengescoop.gsc::getRank returns the current rank. challengescoop.gsc::getPrestigeLevel returns the current prestige. challengescoop.gsc::getRankXP returns current XP.
BO3 Mod Tools Tutorial: Zones
How to install:
– Download, extract and run .exe file,
(If your antivirus blocking file, pause it or disable it for some time.)
– Press Install button
– Choose destination folder
– Press Finish
How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.
How to install:
– Download, extract and run .exe file,
(If your antivirus blocking file, pause it or disable it for some time.)
– Press Install button
– Choose destination folder
– Press Finish
How to Use:
Open destination folder and locate file notes.txt, open it and read step by step.
Don’t forget to read instructions after installation.
Enjoy BO3 Mod Tools Tutorial: Zones.
Enjoy BO3 Mod Tools Tutorial: Zones.
We are not responsible for any illegal actions you do with theses files. Download and use BO3 Mod Tools Tutorial: Zones on your own responsibility.
Folder Zone Bo3 4
Skip to end of metadataGo to start of metadataSoundaliases are created for connecting sound to your map/mod. Nandpro 2.0d download. With soundalias, you can define how loud sound is, what range it's going to be played at, is it 2D/3D and so on.
Converting soundfile
First, make your soundfile .wav format so programs like Audacity can read it.
Drop soundfile in Audacity. Check that Hz is 48000:
Then select Export Audio at top left drop down menu. Make sure you select Other Packaged Files and Signed 16-bit PCM. Then just export it as .wav, your file should be ready for Black Ops 3.
Adding soundalias in your mod
Now that you have sound ready, let's take a look how to include the sound.
There are few ways to include the sound, I will explain few of them.
Longer, more reliable way
Go to root / share / raw / sound / aliases /. In this folder, you will find user_aliases.csv. Copy this in same folder and name it to your maps/mods .ff file.
ZM Mod uses zm_mod.ff, so file should be named zm_mod.csv
MP Mod uses mp_mod.ff, so file should be named mp_mod.csv
Pantone huey software mac. Maps .ff is your mapname, so name file either zm_mapname.csv or mp_mapname.csv, depending on gamemode.
Now that you have the file done, let's quickly add it in zonefile.
Open Launcher, right click your map/mod and do Edit Zone File. Here, add in new line:
sound,csv_file_name without .csv at end. Now you have soundalias included in your mod.
Folder Zone Bo3 1
Easiest way, but not the best option Keygen paragon ntfs for mac 15.
If you fail the step before, then just edit user_aliases.csv, it will be automatically included in your map,
But beware, this soundalias gets overwritten with every update/verify integrity on cache, so keep backup of this file in case it gets overwritten
Folder Zone Bo3 2
For easier access to soundalias and modifying keys/values, we recommend installing UGX Alias Editor
Folder Zone Bo3 3
Note though, it is meant for World at War and is in Beta. It doesn't show keys/values info in BO3 soundaliases, but it works fine for quick jobs.